Patience
is bitter, but its fruit is sweet
Jean-Jacques
Rousseau
One of the biggest myths plaguing the
advertising business at the moment is that that being agile blesses an agency with some sort of unique and divine competitive
advantage.
Agility is a dangerous and misleading buzzword that seems to have been
adopted by many an agency desperate to demonstrate that they have transformed their business model to
develop a new way of working that is fit for purpose for the every need of
your modern marketing client (sorry, Rockstar)
Agile.
Just type the bastard word into the search function
on Campaign and you’ll be overwhelmed with a tsunami of articles banging on about it. 1194
results to be precise.
Agile,
agile, agile, agile, agile, agile, agile, ad infinitum.
Almost everyone is saying it but dig a
little deeper and what does this actually mean?
Put bluntly, all it really means is that
agencies say they do things very quickly (or, in reality, quicker than they
previously did).
Now, it doesn’t necessarily follow that
just because agencies say they move at pace and do things quickly, it’s therefore
a given that they can always do those things well.
The Quick
And Great advertising idea is a very rare beast whereas there seems to be
an infestation of the Quick And Shit spreading
its disease in every media channel thanks to the agility virus.
Let’s put to one side the ridiculous
conceit that agility can provide any
kind of creative competitive advantage when every Tom, Dick, Harry and Tiny
Martin is saying the same thing and making the same promises.
There’ll always be a surfeit of obsequious
agencies happy to drop their trousers and commit to delivering work at the
speed of light regardless of any possible detrimental effect to the creative
output because they are so paralysed by fear and believe that their
relationship and hold on the business will be irrevocably damaged if they don’t
do exactly what the client says.
Let’s be honest here. Giving the client exactly
what they want is not the same thing as giving the client exactly what they
need.
Surely it’s time to reframe the
conversation about the quality of creative work rather than how quickly it can
be turned around?
The best agencies aren’t ideas factories or
sweatshops. Their end product is
something that is highly valuable. It isn’t a commodity that can be conjured up
overnight by a team of creative elves.
As a very small, elf-free agency without
any kind of hierarchy or labyrinthine, bureaucratic working process, I reckon
we’re ideally placed to jump on the bandwagon and genuinely beat the agile drum if we wanted to.
Fuck that.
Agile
is ultimately a generic term that any small agency
can credibly lay claim to.
It’s one that big agencies are now trying
to muscle in on because they know that clients are increasingly getting pissed
off with it taking ages for them to do stuff and they’re also shit scared of
smaller agencies eating their lunch.
In the case of many bigger agencies
desperate to say ‘We’re nimble’, it’s
also a big fat lie.
With a creative team reporting to a
Creative Director, reporting to an ECD who reports to a CCO and all of them surrounded
by a project team bigger than BeyoncĂ© and Jay Z’s entourage, they’re about as
nimble as a herd of elephants copulating in a mudslide.
The ubiquity of agility is further evidence of the advertising industry’s obsession
with how we work at the expense of how good the work actually is.
If you take a step back, it seems ludicrous
that agencies are selling themselves on the speed rather than the quality of
their thinking. It also seems ludicrous that a lot of clients don’t appreciate
the considerable benefits of patience and time when it comes to the development
of creative and investment in advertising.
Although it can be a difficult topic to
broach to a client who wants everything done tomorrow, there needs to be much
more discussion about the unpalatable truth that great creative work and long
term advertising ideas simply cannot be done overnight.
Get
it done well not only beats Get it done fast, it always adds far more value to a company’s
bottom line.
When a campaign is finally unleashed, the
only real measure that counts in the long run is how effective it is and not
how long it took to make.
I totally appreciate that clients are under
severe pressure these days. Competition is intense in every market, margins are
being squeezed, and budgets are tight. The board and shareholders are extremely
demanding. This seems to be the reality of modern business life and it’s not
going away any time soon.
However, it seems that many agencies and
clients have forgotten the fundamentals that the best advertising takes a
decent amount of time to produce and a decent amount of time to actually work.
The culture of “everything now” and instant
gratification is directly at odds with the inescapable reality that brands are
built over the long term and that there needs to be continual investment in a
long term advertising idea to reap the rewards.
The curse of agility and the endemic obsession with short-term behaviour has
been fuelled many a snake-oil-selling naysayer. You know the type, the ones
proclaiming the death of advertising and
promoting that kind of ‘always on, always in Beta, think small’ iterative
bollocks where multiple digital experiences
are favoured at the expense of a powerful overarching and enduring big idea.
This has led to loads of brands continuing
to wasting their money on an explosion of rapidly cobbled together here today, gone tomorrow tactical ideas
that have the staying power of a mayfly and add up to the square root of fuck
all in the minds of the punter and the bottom line.
These ideas are often forgotten even
quicker that they took to develop and never really add up to anything and
generally fail build to something deeper or meaningful over the long term.
The irony of all of this is that a classic,
big advertising idea actually makes it easier for agencies and clients to be
more agile over time.
A big idea that’s properly developed over
time allows a client to get off the endlessly spinning hamster wheel of poorly
linked tactical ideas. A unifying central thought with a core message that’s
powerfully executed and consistently expressed enables all future marketing
activity to spring from this. It provides a starting point and a springboard
for all fresh creative development without the need to start over from scratch
with a blank sheet of paper every single time.
In the long run, a big advertising idea
that might have taken longer to see the light of day will create significant
economies of scale further down the line as clients do not have to keep paying
for the process and output of constant reinvention of idea, message and
execution.
The mention of execution brings me on the
crucial subject of craft.
It
Ain’t What You Do It’s The Way That You Do It (That’s What Gets Results). We’ve invoked the wise words of Bananarama on many an occasion as it
neatly captures the vital importance how you say something as much as what you
say.
It’s not just the origination of great
ideas that need proper time to be nurtured and developed; it’s the execution of
them too.
The proper craft of great writing and
art-direction is almost a dying art these days as agencies hurriedly leap from
concept to execution without pausing for breath. Yet, it’s paying attention to
these elements that can make a huge difference to how the advertised is received
by the people that really matter, the ones who live in the real world that you
need to convince to buy your brand.
Great art direction, design, typography,
photography, film all take time. Cutting corners is a self-defeating exercise.
The quality of how well an idea is crafted
can make a big difference to its overall effectiveness. It can often be the
determining factor behind whether your advertising is noticed in the first
place or is then remembered and acted upon.
Finally, I think it’s important to
emphasise that I’m not advocating a return to the bad old days when it took the
gestation period of an elephant for campaigns to be developed (yep, back to
that delightful fornicating pachyderm reference again). It’s more about being realistic about how
long it takes to come up with and then make a great idea.
There are valuable ways of saving time in
order to create space for time in the creative development process.
Don’t ever promise brand new ideas with the
drop of a hat.
Don’t agree to start work unless you feel
you have sufficient time to get under the skin of the business, gather the
right information and get access to the key decision-makers.
Don’t give four teams one week to crack the
brief. Give one team four weeks to crack it so that they ‘own’ the problem and
feel personally responsible for the solution.
Don’t eat up creative development time with
endless meetings.
Don’t let the oppressive timesheet
mentality dictate creativity. You can’t book idea generation time into
thirty-minute slots and expect the best work.
Never take longer to write the creative
brief than do the work.
Give feedback on client feedback. Not
everything you’re being asked to change will benefit the development of the
work.
Minimise the number of internal and
external creative reviews.
Only present to people who have the power
to say ‘yes’.
Remember that the approval of the concept
is only half the battle. Don’t squeeze or skimp on craft.
Avoid brainstorms and hackathons like the
plague.
Above all, don’t shy away from speaking
some real truth to power as a valued business partner rather than a servile
supplier.
Let’s stop kidding ourselves that being agile genuinely leads to better, more
effective work and let’s start telling clients that patience really is a virtue and that, for everyone’s benefit, we
should all Be More Tortoise.